You see, nowadays, teens and kids have at the base of their entertainment the videogames, right? Platforms, sports, puzzles, etc. A lot of those titles were provenient of real life games (ping-pong, tennis, soccer, boxing, scrambled words). So does role-playing game.
Today, the original concept of the RPG is about to get forgotten by the next generations of gamers (at least, in my vision). Players are familiarized with those third-person games, where they are the heroe and must accomplish quests to become stronger and fulfill the plot. I, personally, LOVE videogames. I'm not going to say that they are inferior to the classic RPG, 'cause they don't. Each one has their unique qualities. I love RPG too.
But ok, for those who don't know what the heck is the classic RPG, let's get to the point.
Basically it is a mix of a board game, acting, luck, imagination and lots of snacks (yeah, they are included in the rule book). The amount of players doesn't matter, depending of which system you are using, but the general amount is four people. There are three players and the master, who also is a player. The master's job is to create a plot in any scenario (medieval, cyber-punk, vampire, western, modern age, etc) where the other players are protagonists. Each player has a file. This file is where they create their character, with name, background story, race, age, sex, abilities, special abilities, weaknesses, experience, etc. The goal of the game is...well...depends on the amount of time the players want to play, because the group can complete the main mission and then continue the story. The master has absolute power, since he can modify the plot to wherever he wants (or not). The players actions interfere with the situation and the master has to keep going with the story, and the story interferes in the player's life too.
Most of the actions are decided by dice-rolling. But they are not ordinary dices, they are multi-faced dices, with lots of different kinds. Four, six, eight, ten, twelve, twenty, a hundred faces, whatever. Each one has an especific use (or not). Depending of the result, the following scene is good or bad. For example: "The orc just threw a giant rock at you, roll for evasion - Dice: 2 - The rock smashes your leg..."
Or...Dice:20 - "You evade sucessfully and counter with a fireball"
Same thing as negotiations, speech, decisions, etc.
But the actual fun of the game is on the role-playing. In real life, you can be a student, a teacher, a geologist, etc. But in the RPG, you must incarnate your character, thinking like it, speaking like it, living like it. This way, everything becomes more interesting and funny. At the table, you may hear what your friends are planning to do, but your character doesn't know! And it is hilarious and great to see each other acting in their character's skin, the creativity does not have an end.
Anyway, actually I don't like to explain RPG because I can't express entirely the meaning of this thing. You gotta play to feel that vibe, you know what I'm saying?
Do some research, get pen and paper, call your friends and have an amazing evening!


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